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241. Upcoming changes effects on BS - in Ships and Modules [original thread]
Well i do not know much about the dominix but remember it has 7 low (which can be used to upgrade grid/cpu) and 5 medium slots which is one more low/med combined than than the bs with 8 hi slots. You can also fit an SB to defend missiles in one of...
- by Rob Mattacks - at 2004.05.13 15:46:00
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242. Upcoming changes effects on BS - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 13/05/2004 14:01:01 Edited by: Rob Mattacks on 13/05/2004 13:57:32 Originally by: Kaylona Tso If you have the skills you don't need to use lauchers nor do you need to armor tank. 5 1400mm and the proper s...
- by Rob Mattacks - at 2004.05.13 13:56:00
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243. Upcoming changes effects on BS - in Ships and Modules [original thread]
Well the dominix has 5 midslots so it can use shield booster, hardeners and amp also like the tempest and was not mentioned on the grid increase and also it can't use missiles so will not be affected in the change...
- by Rob Mattacks - at 2004.05.13 13:45:00
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244. Upcoming changes effects on BS - in Ships and Modules [original thread]
yeah it can armor tank now but with the proposed changes 2 armor repairers will take 4000 mw and that will be impossible to fit and have an even passable weapon set up and one reactor control wont be enough. Add to the fact that the mini siege lau...
- by Rob Mattacks - at 2004.05.13 12:31:00
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245. Upcoming changes effects on BS - in Ships and Modules [original thread]
Having looked at the new changes I think that the Tempest will be the odd one out unless shield boosters are indeed greatly decreased in CPU. With the large armor repairer's grid requirement doubled it will be impossible for Tempest to use armor a...
- by Rob Mattacks - at 2004.05.12 22:34:00
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246. Missiles, Launchers and Caldari - in Ships and Modules [original thread]
On the face of it these changes will cripple the Typhoon and Tempest (amongst other ships). The fitting requirements of siege launchers are too great without gimping the low slot set ups of either ship. The 'phoon will be hit hardest as it has no ...
- by Rob Mattacks - at 2004.05.10 21:16:00
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247. Rifter Setup for NPC hunting - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 07/05/2004 16:25:54 Edited by: Rob Mattacks on 07/05/2004 16:22:33 I will only fit a sensor booster, as i said, against bigger rats (like 45k and above) and keep distance firing missiles then take out the smaller...
- by Rob Mattacks - at 2004.05.07 16:17:00
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248. Rifter Setup for NPC hunting - in Ships and Modules [original thread]
ye it was early, typo SMALL shield booster
- by Rob Mattacks - at 2004.05.07 12:17:00
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249. Rifter Setup for NPC hunting - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 07/05/2004 12:19:46 ye the sensor booster is a personal choice really for the larger rats meaning you can keep your distnce a bit and fire some missiles. if you get to close to the bigger rats you will be toast. If u...
- by Rob Mattacks - at 2004.05.07 07:47:00
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250. Rifter Setup for NPC hunting - in Ships and Modules [original thread]
Use speed to your advantage and use a sensor booster to increase targeting range. I havn't used it for npc hunting in a while but i did use this for a while and worked fine down to about 0.2 : hi : 2x 280mm 2x standard launchers (one fitted with...
- by Rob Mattacks - at 2004.05.06 20:58:00
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251. Rifter Setup - in Ships and Modules [original thread]
What is your energy managment skill level ? This skill increases capacitor by 5% thus increasing the cap recharge also get that to lv 3-4 also and you should be able to run the mwd and scrambler constantly.
- by Rob Mattacks - at 2004.04.30 08:25:00
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252. Manage your corp outside of Eve - in Corporation, Alliance and Organization Discussions [original thread]
Good work
- by Rob Mattacks - at 2004.04.29 19:24:00
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253. Celebrity Pilots - in EVE General Discussion [original thread]
Boba Fett would fly the Maulus
- by Rob Mattacks - at 2004.04.29 13:50:00
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254. TomB: Love Thy Tachyon - in Ships and Modules [original thread]
Just a thought, IIRC don't megabeams have roughly double the tracking speed of 1400mm's ?
- by Rob Mattacks - at 2004.04.29 12:25:00
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255. TomB: Love Thy Tachyon - in Ships and Modules [original thread]
Originally by: Sybylle the powergrid is sucked completely and additional low-slot modules have to be plugged to use almost all hi-slot avalaible for turrets. nealry all gunboat ships squeeze the last bit of grid out of their ships and...
- by Rob Mattacks - at 2004.04.28 11:02:00
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256. Cap relay v. Cap charger - in Ships and Modules [original thread]
shield recharge is a useless stat so its much better to use cap relays as at the moment they have no penalty, until they get nerfed.....
- by Rob Mattacks - at 2004.04.26 13:02:00
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257. Question about Fraps - in EVE General Discussion [original thread]
ah yep thanks will get a paypal account....
- by Rob Mattacks - at 2004.04.22 09:53:00
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258. Question about Fraps - in EVE General Discussion [original thread]
Hi, downloaded the demo of fraps and liked it so thought i would get the full version. It seems to me that to pay by credit card it is only available to citizens of the U.S., does anyone know a way i could get it or something simular being from U....
- by Rob Mattacks - at 2004.04.22 09:44:00
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259. Auto Cannons decreased ROF - in Ships and Modules [original thread]
Cheers jarjar....perhaps they are improving the 800mm and 650mm duals cos there was no real advantage using them over the 425mm dual ac which obviousely has lower fitting req.
- by Rob Mattacks - at 2004.04.21 21:13:00
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260. Auto Cannons decreased ROF - in Ships and Modules [original thread]
I read on eve-i patch notes that some auto cannons were having ROF decreased but can't see it on this sites notes. Having checked the modules doeasn't look as if they have changed.....can anyone enlighten me on this plz ? Cheers Rob
- by Rob Mattacks - at 2004.04.21 20:43:00
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